Caspian brawlhalla combos
CASPIAN BRAWLHALLA COMBOS ARCHIVE
Int0Th3Ab圓3 Fandoms: Brawlhalla (Video Game) What happens when the magic that keeps the seams of Valhalla sewn tightly in place loosen just enough to let Jiro slip through the cracks? What happens when his new friends come after him? What if they can’t come back? Language: English Words: 10,719 Chapters: 5/? Comments: 3 Kudos: 19 Bookmarks: 1 Hits: 338 However, not everything is as smooth as it seems. The Grand Tournament offers him everything he dreamed for in life and he settles into the flow nicely. Jiro arrives at Valhalla after two decades of unsavory fighting. its not really an au but hey i do what i want.Alternate Universe - Everybody Dies/Nobody Lives.
CASPIAN BRAWLHALLA COMBOS HOW TO
author cant make up her mind on how to format.i mean they’re all dead like thats literally the whole point.its a surprise tool that will hurt you later.some good old jiro & shadow interactions.man i am so bad at writing realistic dialogue.all of the legends are mentioned pretty much.Creator Chose Not To Use Archive Warnings.Carries the Legend forward a short distance.Life throws a wrench and i throw a dagger īottleofshadows Fandoms: Brawlhalla (Video Game) Stuns the opponent and lifts them slightly into the air. Has almost no force otherwise.Ī step forward accompanied with a fist-smash against the ground in front of the Legend. The opponent is stunned if struck, causing the Legend to deliver two more flurries in the same order, followed by a hard strike to the opponent's chin that knocks them back.Ī swift, forward-lunging uppercut that lifts the opponent into the air. Two rapid flurries of punches in place, from the rear and then the forward gauntlet. Unlike all other ground pound moves, a Legend can move slowly left or right while this move is in the air. Landing on the ground creates a small impact around the Legend, which will hit any opponent a short distance in front of or immediately behind the Legend. Landing on an opponent directly will knock them downwards (or upwards if they are grounded). The Legend plummets downwards chest-first with fists raised overhead. This attack travels directly upwards regardless of previous momentum.
Striking with any one of these causes all following hits to hit as well, along with a final smash with the front gauntlet that knocks the opponent both down and back.Ī fast rising punch with the front gauntlet.
CASPIAN BRAWLHALLA COMBOS SERIES
Hitting with this attack stuns the opponent briefly and results in a quick followup punch from the rear gauntlet that knocks the opponent downwards and back.Ī rapid series of three punches straight downwards from both gauntlets, rear-front-rear. Carries the Legend directly forward, cancelling previous momentum. Opponents struck by this attack are seized and hurled bodily downwards at a slight forward angle.Ī sidewards-dashing punch with the forward gauntlet. The trajectory of the ground pound can be adjusted slightly mid-flight, and has a small splash effect when it impacts the ground, making it more versatile than other ground pounds, and a good way to follow up certain combos.Ī short upwards grab with both gauntlets. While it doesn't propel the Legends upwards, it moves them directly to the side without losing any altitude, allowing them to cover distance without needing to expend jumps or dodges. The aerial side-light is a valuable supplement to a gauntlet user's recovery. Learn the combos, and once you land that first hit, don't let up!ĭown-light and side-light are the gauntlets' most reliable options for opening moves - down-light has a slightly longer range than other moves, while side-light comes out faster and its lift makes it a safer option for the player. Gauntlets make up for this by having numerous reliable and intuitive combos which can be strung together, to continually apply pressure on an opponent that has been struck or stunned to build damage and score knockouts. It relies heavily on dodge reads, or reads in general.Īn aggression weapon through-and-through, gauntlet attacks are, predictably, shorter range and pack much lower damage and force than other weapons. One of the weapons in Brawlhalla, the gauntlets are a short ranged, high mobility weapon, which is suited to strings, gimps and aggressive play.